Zombies

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    twistedwolf

    Posts : 47
    Join date : 2010-06-19

    Zombies

    Post  twistedwolf on Sun Aug 22, 2010 7:47 am

    I have a Side prodject I'm working on for my Kids who are Big Zombie fans. I'm modifying an existing mod from the vault. It's a Modern Zombie Survivor Mod with Modern weapons and resident evil style Zombies also interestingly enough Olanders Systems lol. You get 10 bites and your infection will turn you into a zombie. Once finished I might Host one weekend If anyone is interested they can join us I'll Post the date. I'm about 98% ready now so may happen in next couple of weeks.
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    twistedwolf

    Posts : 47
    Join date : 2010-06-19

    Re: Zombies

    Post  twistedwolf on Mon Aug 23, 2010 1:19 am

    Ok well I put together a small trailer for the Adventure.


    You are survivors in a Zombie Apocalypse who will need to rely on each other to survive.
    I take no credit for this module I just changed the zombies and redid all the lighting in the module.
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    Wild Woman

    Posts : 4
    Join date : 2010-08-14
    Age : 96

    Re: Zombies

    Post  Wild Woman on Tue Aug 24, 2010 2:03 am

    I've played on multiple Zombie servers, I'd love to try it out if possible!
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    twistedwolf

    Posts : 47
    Join date : 2010-06-19

    Re: Zombies

    Post  twistedwolf on Tue Aug 24, 2010 3:11 am

    I'll Post some further Information Soon for story and background plus the required haks.
    this Is an interesting Survival Mod that uses Olanders HTF....so part of the game involves trying to find weapons and supplies like food and Water to survive in a city overrun with Zombies. Theres some excellent opportunities for role play bringing together a group of normal everyday people from all walks of life who have to rely on each other for survival and trying to make sense of what is happening around them. It's going to be different than people are used to, and I know many don't like D20 type Mods, but I have to say I did an RP with D20 awhile back and it was Very intense. Not for everyday, but will make a fun weekend.

    Drinin

    Posts : 15
    Join date : 2010-06-29

    Re: Zombies

    Post  Drinin on Fri Aug 27, 2010 11:33 pm

    So, when do you plan to put the zombie survival mod up. It would be fun to play, all D20 server's I've played were fun.
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    twistedwolf

    Posts : 47
    Join date : 2010-06-19

    Re: Zombies

    Post  twistedwolf on Sat Aug 28, 2010 4:12 am

    I have to see what my schedule is like I might be able to do it next weekend or the weekend after. Cool thing about this is unlike most d20 you don't have to make a character and email to me first, however there are some character class restrictions as there Is no magic in this story. I think Fighter,Monk,Ranger,Barbarian, Rouge . I'm getting all the haks
    together and will post more details soon. I'll probably be doing some play testing this Sunday. If you want to help me play test it send me a PM Wink.
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    twistedwolf

    Posts : 47
    Join date : 2010-06-19

    Re: Zombies

    Post  twistedwolf on Sun Aug 29, 2010 12:28 am

    Required Haks

    This is all the required hak files Place all these files into \nwn\Hak

    http://www.filedropper.com/zombiehack_1



    This is the music Files not required to run, but Really really necessary for the proper atmosphere. Place these files into \nwn\music
    http://www.filedropper.com/zombiemusic

    This is the TLK install into the nwn\tlk folder

    http://www.filefront.com/5540897/d20MdrnMod.tlk/


    This is The portrait Packs Optional but Recommended install them into \nwn\Portraits

    http://www.filefront.com/6702072/MZS_Portrait_Pack_1.rar






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